An audio device will collect a buffers-worth of samples before feeding it to the audio device when recording. An audio application will collect a buffers-worth of samples before feeding it to the audio device for playback. Typically, the audio device measures the incoming signal 44,100 or 48,000 times every second.īuffer Size: The "bucket" where samples are placed before being passed to the destination. Sample: The value of each individual bit of audio digitized by the audio device. Monitoring: listening to existing audio while simultaneously recording new audio. I'm going to provide a brief overview of the different types of devices, how they interface with the computer and Audition, and steps to maximize performance and minimize the latency inherent in computer audio. A common question that comes up in these forums over and over has to do with recording latency, audio drivers, and device formats.
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